At Red Hammer Studios we get a daily barrage of questions. A lot of questions. A looooooot... But when we are done sifting through them, only a handful are actually worth answering. The rest however, fall into a distinct, despicable category of queries, which we look at and wonder: "Does he/she really expect an answer to that?". To make your (read our) life easier, we decided to pool these questions and give you something to read before you make that all important decision to finally sit down and stroke that masterpiece of a question into existence on our forum thread, or facebook page...or personal email (why!!!).
The answer is there https://www.youtube.com/watch?v=KEoGrbKAyKE
When it is ready. This can be anywhere between 1 month and 6 months from the previous release.
A lot of assets in Arma 2 were actually of very nice quality and it makes little sense to waste time and replace them. We agree that some will indeed need a retouch, and we will get to them in an orderly manner. Meanwhile enjoy the other two thirds of the mod consisting of original high quality free content.
Ah, also, did you notice that the ported content now has working mirrors, working doors, PhysX and decals? No? Ok.
Vehicle interiors take a massive amount of effort to make, with often little to no functional return. We avoid making them when not needed functionally, like in tanks. Vehicles where you cannot get away with not having an interior, such as ones that have cargo positions, will receive fully detailed ones.
Escalation is the name given to the collective mod when running RHS: AFRF and RHS:USAF together. If you download and run both then you have Escalation installed. We no longer distribute both mods in one package as they are no longer dependent on each other.
Our mod provides mainly new content, and a few features that only affect our content. So there's nothing in our end that creates incompatibilities with other mods.
So unfortunately there's nothing we can do in our end, it's up to other mod teams to add / extend their features to our content.
As today, our main focus of attention are regular US & Russian Armed Forces' units and their equipment.
Our goal is to bring high quality content for the OFP / Arma series, so the former US Spec. Ops. content that didn't meet our quality standards has been hidden (though it will still work if you had it in your missions and you can still spawn it using the class-names in our website).