RHS: GREF aims to expand Arma 3 with various independent fictional and real factions that fall outside of the scope of AFRF and USAF. New units, vehicles and weapons await you!
The mod contains a a large array of content representing what has collectively being called the "Green Forces". When you download the pack this is what you can expect to find inside:
RHS: GREF requires both RHS: AFRF and RHS: USAF to run.
The mod retains the full feature set of RHS: AFRF and RHS: USAF.
There are several ways you can acquire RHS: GREF. The easiest and fastest way to be always up to date is to use the updater. This is our primary release method. Other methods maybe a bit delayed after release as they require some time to update.
The tables below contain the files and mirrors sorted by version.
# Changelog Legend
^ More LODs for 6b5 vest
^ Updated 6b5 textures
^ L-159 air brake animations
^ 'baseWeapon' parameter added to all weapons except sub variants not visible in VA
^ Reload animations on Zastava rifles are now less tacticool
^ Adjusted recoil on M70, M76 and M92
^ Bolt "hold open" behaviour for M70 and M92 rifles
^ 5.56mm MuzzleSlot compatibility for M21 rifles
^ Folded variants of Zastava rifles moved to hidden scope
^ M76 aimTransitionSpeed made consistant with other DMR-type weapons
^ Adjusted M76 and M92 muzzle-flash rotation limits to work better with flash-hider attachments
@ Unusual shading on the underside of L-39
@ Mi-24G Superhind landing lights and interior lights originated from model centre
@ Railed Mosin Nagant hiddenSelections problems
@ Mountain and Forest versions of TTsKO Field Caps had the wrong textures allocated
@ BRDM2-UM with PKT was missing zeroing
@ M70B1, M76 would turn in to M70AB2 when the weapon-folding action was performed
@ Some pistols were missing 'baseweapon' parameter and would not show in Arma 1.68 Virtual Arsenal
6B5-19 body armour
M1 steel helmet
M56 steel helmet
Ssh-68 steel helmet with VSR camo cover
PASGT style helmets (multiple helmet covers)
M93 uniform in ERDL camo
Tactical Vest in ERDL camo (BIS retexture)
Custom muzzle flashes for GREF weapons
Škorpion vz. 61
Picatinny railed Mosin Nagant M38
RKG-3EM Anti-Tank grenade
Mi-24D for CDF (early version with MCLOS missiles and later version with SACLOS)
^ Reconfigured inventory mass of items, magazines and weapons in a more unified way across all RHS mods
^ Updated mod.cpp to contain all values
^ Unified bolt action script using new 1.66 weapon eventhandlers
^ Added a Shadow LOD and inventory icon for UN beret
^ UN beret
displayname formatted so that it now sorts alongside other RHS berets in Arsenal
^ Improved textures for most Ssh-68 steel helmet camo covers
^ Cleanup of redundant UV sets from weapons
^ Night sight illumination for BRDM2
^ L-159 MFD animations
^ Gunner units/loadouts to crew ChDKZ armed UAZs
^ Additional ChDKZ & Nationalist units equipped with AKS-74
^ Nationalist units equipped with PG-7V rockets
^ Commander units/loadouts added among CDF vehicle crews
^ CDF T-72 tank inventory now includes T-72B obr 85 variant
^ Rearmed CDF helicopters with older missiles & rockets (9M114 missiles & S5 rockets)
^ More Mi-24 & Mi-8 loadout variants available in editor
^ Equipped CDF soldiers with AKS-74 rifles and 6B5-19 vests added in 0.4.2
^ CDF AK-74 loadouts are now equipped with 7N6 ammo rather than 7N10
^ New and improved textures for BTR-60s
^ Changed ChDKZ flag in cfgFactions
^ Camo selection for Mosin M38
^ Better Mosin M38 handanim
^ Tweaks to Mosin M38 .rvmat
^ New Kar98 & Mosin M38 sound configs
^ Optimized init call for Mosin M38 and Kar98 scripts
^ Matching hiddenSelections for GAZ-66 KUNG bodies
@ UN beret .rvmat was missing
zbytek section in SuperHind model.cfg
@ Texture paths for ChDKZ Ural
@ Removed Russian MSV decals from ChDKZ UAZ
@ Bolt action rifles anims were broken after throwing grenades
@ Instrument illumination in L-39/L-159 cockpit
@ Typo in L-39/L-159
@ L-159 .rpt error fix
@ BRDM-2 hatch handling
@ Renamed editorPreviews.pbo to lower case (caused problems with some servers)
@ BRDM-2UM PK gunner could not use ironsights
@ Ejection seat could cause Crash To Desktop
Add UN Beret
Add option for manual rifle bolting in RO2 style
^ Tweaked Mosin reload anims (added clip)
^ Removed random numbers from Chdkz BRDMs
^ Add suppression fire command to GREF radio protocol
^ Changed M70 & M76 sounds to AFRF equivalents
^ Vest weight & capacity consistency
@ Fixed config inheritance errors with the new APEX config system
@ Fixed AN-2 rotors didn't changed to blurred version in far res lods
@ Fixed Mi-24G rotorshaft anims
@ Fixed CHDKZ ZSU-23-4 scope
@ CDF paratrooper autorifleman was carring PKM magazines in backpack
CDF Infantry & Paratroopers
BMD-1 and variants
BMD-2 and variants
BMP-1 and variants
BMP-2 and variants
BRDM-2 and variants
GAZ-66 and variants
Ural-4320 and variants
CDF National Guard Infantry
Nationalist Infantry (Militia)
Nationalist Infantry (Paramilitary)
Zastava M21 variants
Zastava M70 variants
Karabiner 98 Kurz
Mosin Nagant M38
M10 TTsKO (Fall)
M10 TTsKO (Summer)
M10 TTsKO (Winter)
M93 (Tiger Stripe)
M93 (Urban Reed)
Baseball Cap (Specter-S)
Patrol Cap (Specter-S)
This is the release note accompanying RHS: GREF 0.4.2.1 release. The mod consists of four modules: Armed Forces of the Russian Federation, United States Armed Forces, Serbian Armed Forces and GREF.
RHS: AFRF and RHS: USAF of the same version number.
Subscribe to the mods of your choice and they will be kept up to date by the Steam Worshop updater.
Unpack the three folders (@RHSAFRF, @RHSUSAF, @RHSSAF and @RHSGREF, note that if you downloaded them separately then the following instructions apply to either/or) from the downloaded archive into the root of Arma 3 installation. Unpack the sample missions into the
Missions folder in the Arma 3 root. Add the mods to the start up using either your favourite launcher or by adding the
-mod=@RHSAFRF;@RHSUSAF;@RHSGREF; to the launch options of Arma 3 in Steam. Copy the
.bikey file to the
Keys folder in Arma 3 root.
NOTE: RHSUSAF 0.3.6+ DOES NOT REQUIRE RHSAFRF TO RUN. NOTE: RHSGREF REQUIRED BOTH RHSAFRF AND RHSUSAF TO RUN NOTE: RHSSAF REQUIRED BOTH RHSAFRF AND RHSUSAF TO RUN
All the contents of the mod can be found in the Mission editor. The sample missions can be found in
Play > Scenarios. The Multiplayer missions can be found in the list of scenarios that is displayed when creating a server.
Full documentation can be found here: http://www.rhsmods.org/
ALL THE COMPUTER PROGRAMS AND SOFTWARE ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. WE MAKE NO WARRANTIES, EXPRESS OR IMPLIED, THAT THEY ARE FREE OF ERROR, OR ARE CONSISTENT WITH ANY PARTICULAR STANDARD OF MERCHANTABILITY, OR THAT THEY WILL MEET YOUR REQUIREMENTS FOR ANY PARTICULAR APPLICATION. THEY SHOULD NOT BE RELIED ON FOR SOLVING A PROBLEM WHOSE INCORRECT SOLUTION COULD RESULT IN INJURY TO A PERSON OR LOSS OF PROPERTY. IF YOU DO USE THEM IN SUCH A MANNER, IT IS AT YOUR OWN RISK. THE AUTHOR AND PUBLISHER DISCLAIM ALL LIABILITY FOR DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES RESULTING FROM YOUR USE OF THE PROGRAMS.
By downloading and using the Red Hammer Studios: Armed Forces of the Russian Federation, Red Hammer Studios: United States Armed Forces, Red Hammer Studios: Serbian Armed Forces, Red Hammer Studios: GREF or Red Hammer Studios: Escalation mods, you hereby agree to the following license agreement.
Seperate parts of this distibution are licensed under different agreements
The work contained in this distribution (with the exception of the pbos mentioned in the following sections) is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Please note that the above mentioned agreement gives the right to Red Hammer Studios to waiver any of the conditions, thus feel free to contact us to obtain permission to modify our work.
It is forbidden to distribute the content of this package by itself, or as part of another distribution, using the Steam Workshop by anyone other than Red Hammer Studios.
You may not use the material for commercial purposes. This includes running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems. Bohemia Interactive's approval of your monitization scheme does not grant you rights to wave this clause of the EULA.
This add-on is provided for Arma 2: Combined Operations or Arma 3 and is not to be used with VBS or any of its derivatives built for the purpose of military training.
The following archives are licensed under APL-SA:
The full text of the license can be found here: https://www.bistudio.com/community/licenses/arma-public-license-share-alike
The following archives are licensed under TOPL-SA:
The full text of the license can be found here: https://www.bistudio.com/community/licenses/take-on-license-share-alike